[v2] net/mlx5: improve vMPRQ descriptors allocation locality
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Commit Message
There is a performance penalty for the replenish scheme
used in vectorized Rx burst for both MPRQ and SPRQ.
Mbuf elements are being filled at the end of the mbufs
array and being replenished at the beginning. That leads
to an increase in cache misses and the performance drop.
The more Rx descriptors are used the worse the situation.
Change the allocation scheme for vectorized MPRQ Rx burst:
allocate new mbufs only when consumed mbufs are almost
depleted (always have one burst gap between allocated and
consumed indices). Keeping a small number of mbufs allocated
improves cache locality and improves performance a lot.
Unfortunately, this approach cannot be applied to SPRQ Rx
burst routine. In MPRQ Rx burst we simply copy packets from
external MPRQ buffers or attach these buffers to mbufs.
In SPRQ Rx burst we allow the NIC to fill mbufs for us.
Hence keeping a small number of allocated mbufs will limit
NIC ability to fill as many buffers as possible. This fact
offsets the advantage of better cache locality.
Fixes: 0f20acbf5e ("net/mlx5: implement vectorized MPRQ burst")
Signed-off-by: Alexander Kozyrev <akozyrev@nvidia.com>
---
v1: https://patchwork.dpdk.org/patch/83779/
v2: fixed assertion for the number of mbufs to replenish
drivers/net/mlx5/mlx5_rxtx_vec.c | 11 ++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)
Comments
> -----Original Message-----
> From: Alexander Kozyrev <akozyrev@nvidia.com>
> Sent: Sunday, November 8, 2020 6:24
> To: dev@dpdk.org
> Cc: Raslan Darawsheh <rasland@nvidia.com>; Matan Azrad
> <matan@nvidia.com>; Slava Ovsiienko <viacheslavo@nvidia.com>
> Subject: [PATCH v2] net/mlx5: improve vMPRQ descriptors allocation locality
>
> There is a performance penalty for the replenish scheme used in vectorized Rx
> burst for both MPRQ and SPRQ.
> Mbuf elements are being filled at the end of the mbufs array and being
> replenished at the beginning. That leads to an increase in cache misses and the
> performance drop.
> The more Rx descriptors are used the worse the situation.
>
> Change the allocation scheme for vectorized MPRQ Rx burst:
> allocate new mbufs only when consumed mbufs are almost depleted (always
> have one burst gap between allocated and consumed indices). Keeping a small
> number of mbufs allocated improves cache locality and improves performance
> a lot.
>
> Unfortunately, this approach cannot be applied to SPRQ Rx burst routine. In
> MPRQ Rx burst we simply copy packets from external MPRQ buffers or attach
> these buffers to mbufs.
> In SPRQ Rx burst we allow the NIC to fill mbufs for us.
> Hence keeping a small number of allocated mbufs will limit NIC ability to fill as
> many buffers as possible. This fact offsets the advantage of better cache
> locality.
>
> Fixes: 0f20acbf5e ("net/mlx5: implement vectorized MPRQ burst")
>
> Signed-off-by: Alexander Kozyrev <akozyrev@nvidia.com>
Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
> > There is a performance penalty for the replenish scheme used in vectorized Rx
> > burst for both MPRQ and SPRQ.
> > Mbuf elements are being filled at the end of the mbufs array and being
> > replenished at the beginning. That leads to an increase in cache misses and the
> > performance drop.
> > The more Rx descriptors are used the worse the situation.
> >
> > Change the allocation scheme for vectorized MPRQ Rx burst:
> > allocate new mbufs only when consumed mbufs are almost depleted (always
> > have one burst gap between allocated and consumed indices). Keeping a small
> > number of mbufs allocated improves cache locality and improves performance
> > a lot.
> >
> > Unfortunately, this approach cannot be applied to SPRQ Rx burst routine. In
> > MPRQ Rx burst we simply copy packets from external MPRQ buffers or attach
> > these buffers to mbufs.
> > In SPRQ Rx burst we allow the NIC to fill mbufs for us.
> > Hence keeping a small number of allocated mbufs will limit NIC ability to fill as
> > many buffers as possible. This fact offsets the advantage of better cache
> > locality.
> >
> > Fixes: 0f20acbf5e ("net/mlx5: implement vectorized MPRQ burst")
> >
> > Signed-off-by: Alexander Kozyrev <akozyrev@nvidia.com>
> Acked-by: Viacheslav Ovsiienko <viacheslavo@nvidia.com>
Applied in next-net-mlx, thanks.
@@ -145,16 +145,17 @@ mlx5_rx_mprq_replenish_bulk_mbuf(struct mlx5_rxq_data *rxq)
const uint32_t strd_n = 1 << rxq->strd_num_n;
const uint32_t elts_n = wqe_n * strd_n;
const uint32_t wqe_mask = elts_n - 1;
- uint32_t n = elts_n - (rxq->elts_ci - rxq->rq_pi);
+ uint32_t n = rxq->elts_ci - rxq->rq_pi;
uint32_t elts_idx = rxq->elts_ci & wqe_mask;
struct rte_mbuf **elts = &(*rxq->elts)[elts_idx];
- /* Not to cross queue end. */
- if (n >= rxq->rq_repl_thresh) {
- MLX5_ASSERT(n >= MLX5_VPMD_RXQ_RPLNSH_THRESH(elts_n));
+ if (n <= rxq->rq_repl_thresh) {
+ MLX5_ASSERT(n + MLX5_VPMD_RX_MAX_BURST >=
+ MLX5_VPMD_RXQ_RPLNSH_THRESH(elts_n));
MLX5_ASSERT(MLX5_VPMD_RXQ_RPLNSH_THRESH(elts_n) >
MLX5_VPMD_DESCS_PER_LOOP);
- n = RTE_MIN(n, elts_n - elts_idx);
+ /* Not to cross queue end. */
+ n = RTE_MIN(n + MLX5_VPMD_RX_MAX_BURST, elts_n - elts_idx);
if (rte_mempool_get_bulk(rxq->mp, (void *)elts, n) < 0) {
rxq->stats.rx_nombuf += n;
return;