[v5,1/2] eal: add thread yield functions
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Commit Message
When running real-time threads, we may need to force scheduling
kernel threads or other real-time threads.
New functions are added to address these cases.
The yield functions should not have any interest for normal threads.
Note: other purposes may be addressed with rte_pause() or rte_delay_*().
Signed-off-by: Thomas Monjalon <thomas@monjalon.net>
---
lib/eal/include/rte_thread.h | 25 +++++++++++++++++++++++++
lib/eal/unix/rte_thread.c | 16 ++++++++++++++++
lib/eal/version.map | 4 ++++
lib/eal/windows/rte_thread.c | 15 +++++++++++++++
4 files changed, 60 insertions(+)
@@ -183,6 +183,31 @@ int rte_thread_join(rte_thread_t thread_id, uint32_t *value_ptr);
*/
int rte_thread_detach(rte_thread_t thread_id);
+/**
+ * Allow another thread to run on the same CPU core.
+ *
+ * This is a scheduler request, with minimum latency.
+ * Lower priority threads may not be scheduled.
+ *
+ * Especially useful in real-time thread priority
+ * to schedule other real-time threads.
+ * @see RTE_THREAD_PRIORITY_REALTIME_CRITICAL
+ */
+__rte_experimental
+void rte_thread_yield(void);
+
+/**
+ * Unblock a CPU core running busy in a real-time thread.
+ *
+ * This is a sleep call, giving priority to all other threads.
+ *
+ * Especially useful in real-time thread priority
+ * to avoid a busy loop blocking vital threads on a core.
+ * @see RTE_THREAD_PRIORITY_REALTIME_CRITICAL
+ */
+__rte_experimental
+void rte_thread_yield_realtime(void);
+
/**
* Get the id of the calling thread.
*
@@ -5,9 +5,11 @@
#include <errno.h>
#include <pthread.h>
+#include <sched.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
+#include <time.h>
#include <rte_errno.h>
#include <rte_log.h>
@@ -227,6 +229,20 @@ rte_thread_detach(rte_thread_t thread_id)
return pthread_detach((pthread_t)thread_id.opaque_id);
}
+void
+rte_thread_yield(void)
+{
+ sched_yield();
+}
+
+void
+rte_thread_yield_realtime(void)
+{
+ /* A simple yield may not be enough to schedule kernel threads. */
+ struct timespec wait = {.tv_nsec = 1000000}; /* 1 ms */
+ nanosleep(&wait, NULL);
+}
+
int
rte_thread_equal(rte_thread_t t1, rte_thread_t t2)
{
@@ -413,6 +413,10 @@ EXPERIMENTAL {
# added in 23.07
rte_memzone_max_get;
rte_memzone_max_set;
+
+ # added in 23.11
+ rte_thread_yield;
+ rte_thread_yield_realtime;
};
INTERNAL {
@@ -304,6 +304,21 @@ rte_thread_detach(rte_thread_t thread_id)
return 0;
}
+void
+rte_thread_yield(void)
+{
+ SwitchToThread();
+}
+
+void
+rte_thread_yield_realtime(void)
+{
+ /* Real-time threads are not causing problems on Windows.
+ * A simple sleep should be more than enough.
+ */
+ Sleep(0);
+}
+
int
rte_thread_equal(rte_thread_t t1, rte_thread_t t2)
{